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ATTACK OF THE CLONES - "Calm Before the Storm"

"My first day as a member of the 501st... It was hot, it was sandy, chaotic - Nothing at all like the simulations on Kamino."
A Captain and his men steel themselves for their first ever deployment onto Geonosis, gripping tight to the relative safety of their troop transport as it prepares to enter the fray. With fresh faces and clean armor, these troopers have prepared their entire lives for this very moment - yet, they know nothing of the true horrors of combat that await them on the planet surface. The chessboard has been set, the pieces are in motion, and the first battle of the Clone Wars is about to begin.
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Just a test render for some new texture work/kitbashing, which I may spin off into a bit of a side project covering the "501st Journal" from the original Battlefront II. I combined a couple of models found on Sketchfab to form the interior of the gunship, adding lighting as I felt appropriate. Working with Blender's texture paint tool for the first time, I tried to emulate the look and feel of the Episode II clone troopers in the stylized form of the 2008 Clone Wars TV show. Using the base clone trooper body and rig I'd utilized recently, I then adapted @aclarke064's beautiful clone helmet model (sketchfab.com/3d-models/star-wars-clone-trooper-ponds-cd67276d757e449481fe870532a19f98) by whitewashing the paint and erasing the dust. I wanted to paint the foreground trooper with the red-streaked design of a clone captain from Episode II: Attack of the Clones - a design that I had to adapt into the style of the show myself.

Final Render, Cycles: The clone captain is positioned in the foreground, complete with his new custom textured armor. I deliberately made these lines extremely clean, rather than the weathered/chipped paint we usually see, to reflect its lack of use.

Final Render, Cycles: The clone captain is positioned in the foreground, complete with his new custom textured armor. I deliberately made these lines extremely clean, rather than the weathered/chipped paint we usually see, to reflect its lack of use.

Test Render/Process: Dramatic lighting turned off and rendered in Eevee for comparison, you can see the gunship interior and some of the details more clearly here.

Test Render/Process: Dramatic lighting turned off and rendered in Eevee for comparison, you can see the gunship interior and some of the details more clearly here.